Are we entering the golden age of gaming? Seems like we're just beginning to explore new ways of interacting with games as entertainment, as narrative, as yet-undefined cultural touchstone. In addition to the usual platforms, now almost everyone carries a powerful game engine in their pocket.
And game-makers are rising to the challenge. Consider that there is a growing field of games that lack visual elements, using only sound to create the game environment. That is incredibly cool. Admittedly, navigating the game "blind" is pitched as scary and isolating in some cases, which might be true for sighted players but isn't necessarily the case for blind ones. Still, it jives with a Halloween theme. I'm going to try out some of these and report back.
Papa Sangre - An adventure game in which you navigate a Day of the Dead style afterlife. NOTE: I tried "Papa Sangre II", and as of the end of October 2015, it doesn't appear to work on the latest update for iOS on the iPhone. Avoid until they fix the issue.
The Nightjar - You are trapped on a spaceship falling toward a black hole, with Benedict Cumberbatch. Well, Benedict Cumberbatch provides voice talent.
Audio Defense: Zombie Arena - Use 360-degree audio clues to shoot attacking zombies. Looks like there are some visual aspects to this game, which the iPhone's VoiceOver tech handles for blind users.
BlindSide - You wake up to find yourself blind, your city destroyed by unknown forces. Try to survive, navigating only by sound.